Category: Installations

Symbiotic SNES

Inside a clear acrylic box resides two SNES controller circuit boards (no plastic buttons or enclosures), an Arduino MEGA and eight LED’s. The Arduino intercepts buttons presses from the two input controllers and performs a logic operation on the control messages before passing the data to a unmodified host SNES console. This SNES/Arduino project seeks to…

Computer Music

Computer Music is a mechatronic ensemble of floppy disk drives (FDD), hard disk drives (HDD), stepper motors, and Compact Disk Read Only Memory (CD-ROM) drives which are controlled by a MacBook Pro through four Arduino microcontrollers. The pitched FDDs and CDROMs are amplified using single-coil guitar pickups. The HDD spindles continuously spin creating a source of…

Cathode Ray Tubes

Cathode Ray Tubes builds a feedback loop out of four cathode ray tube (CRT) televisions (TVs) and four Retrono synthesizers: modern knock-offs of the Nintendo Entertainment System (NES) video game consoles which have been slightly modified.  The Retrono interfaces are sensitive to changes in the electromagnetic field surrounding them resulting in a vulnerability to the…

Digital Rain

Digital Rain is a data driven installation which explores the crossroads of generative music, emergence patterns, data sonification, and technology driven systems of expression. 192 electromagnetic relay switches, broken out into twenty-four units of eight, are arranged in a grid and mounted on the gallery wall. The relays are orchestrated by six Arduino Megas which…

Circuit Bending

My circuit bending research focuses on exploring different approaches to adding external control mechanisms to found circuitry. This post provides information about a sampling of controllers designed to control circuit bent instruments in performance as well as installation settings. A few select circuit bent instruments and toys are also briefly presented. Toys The Toys interface…