Category: Interfaces and Instruments

WindBot

WindBot was created at CalArts as part of a Mechatronics Arts class for exhibition at the 2017 Digital Arts Expo in Valencia, California. WindBot was created in collaboration with Spencer Salazar, Carl Burgin, Mike Leisz, Danny Hynds, and Shaurjya Banerjee.

The Voltage Slammer

The Voltage Slammer V1 The Voltage Slammer is not only a mechanism for controlling circuit bent electronics but is additionally a platform for assisting in the activity of circuit bending. This project is part of an ongoing exploration in controlling circuit bent toys, video game consoles, and instruments with Arduino powered interfaces. The Voltage Slammer…

Retrono

The Retrono interface is an appropriated video game console which is repackaged to facilitate a completely new and unconventional interaction schema between the device and interactee. The interface exposes, highlights, and reveals the internal circuitry of the device, ironically disguising it from recognition and liberating it from the uses of its past life. The Retrono…

Modular SNES

The Modular SNES is a modified Super Nintendo Entertainment System that is hacked and circuit bent using an Arduino Nano microcontroller. The Modular SNES utilizes the same approach of via-based hardware bending for finding and exploiting the SNES consoles. The Modular SNES, however, does not only provide a path to ground for these bends, but…

Rotary SNES

The Rotary SNES is a circuit bent Super Nintendo Entertainment System with twenty-two intermittent video bends made available to users through two twelve positions rotary encoder switches. The Rotaty SNES is able to play any unmodified SNES video game cartridge and provides glitched, bent versions of the game for folks to play in real time…